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Talent & People Operations @ Crossover for Work | AI-First HR Management, Organizational Design, High Volume Recruiting | Overachiever who Gets Stuff Done
A recent interviewing.io article on take-home assignments in tech hiring has me reflecting on our practices at Crossover . (Thanks to Aline Lerner for the share!) Some eye-opening stats: - 85% of engineers have done a take-home at some point - Only 6% outright refuse to do them - Top complaints: Time investment, lack of feedback, and no compensation Now, let's look at Crossover: - Our Real Work Assessment (RWA) completion rate is 67% - on par with the industry average of 62% - Our offer acceptance rate? An impressive 91%! 🎉 - We've invested heavily in our employer brand (kudos to Andrew Allen and our Out of Office newsletter - now in LinkedIn's top 10!) What are we doing right? - Competitive rates, above-market in most locations - RWA that previews actual work you'd be doing - Keeping assignments between 1-3 hours (vs. the 2-4 hr recommendation) - Never, ever using candidate ideas for business purposes - Clearly stating evaluation criteria But there's always room for improvement. The article suggests: - Making assignments fun by picking interesting problems - Have someone on your internal team QA the actual length of the assignment - Give feedback, even if it's a 'no' - Consider compensating candidates for their time I'm curious: If you've completed one of our RWAs, how was your experience? Any suggestions for making it better? Let's discuss how we can make hiring fairer and more effective for everyone!
Thanks for the share. Here’s the link to the piece: https://interviewing.io/blog/why-engineers-dont-like-take-homes-and-how-companies-can-fix-them
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I'll keep this in mind
I agree!
Interesting!
Thanks for sharing
Good to know!
Very helpful!
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2dOur first interview was a team interview. If you got past that interview you had some chops. The second interview was the Kobayashi Maru: a technical task that could not be completed in the time allotted. My favorite was to ask a candidate, steeped in Windows and Unix, to log in to an AS/400 and write an RPG "hello world" program. This provided insight on how people performed under pressure, how well they were able to use research tools to find answers, how well they documented their work, and almost as an afterthought, how far they got along the task. The only failure would be to reject the task, which never happened in over a 100 interviews. Take-home work is for the birds. Just say no.